top of page
Change Equipment
Level 5 Experimental Games mini-assignment pitch
As part of an assignment, we were to work in groups to make pitches for a game. As part of our pitch we made a map and equipment designs where we implemented a change weapon feature
My contributions
Change Equipment
I created a script that stored the equipment in an array with all but one inactive and when the player presses a number key, the equipment under the allocated would be made active.
Our Team
Kane Adams
Programmer
I created the change equipment mechanic
Brandon Humphries
Level Design
Brandon created the whitebox layout of map
Luke Jackson
Character and equipment design
Luke created the character models and props for the equipment to be changes
bottom of page